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SIP Project

A Clockwork Heart

Project Description

Clockwork Heart is a VR adventure where players switch between two connected roles: a guiding god-like figure and a mechanical doll experiencing emotions for the first time. From above, players interact with the world through caring or destructive choices that unlock different emotional powers. They can then play as the doll and use those abilities against corrupted enemies while the environment changes to reflect its emotions. The game is designed for young adults who enjoy story-focused VR experiences where their choices directly affect gameplay.

Innovative Claim

This project uses emotion as an active part of VR gameplay. The choices made from the god view affect the character’s emotions, which then change their combat abilities and how they experience the environment in real time. This creates a connection between both perspectives and makes emotion more than just part of the story or atmosphere.

Prototype

The prototype started with basic environment builds that helped establish the game’s setting, mood, and visual direction. These early scenes provided a foundation for testing how the world could eventually change based on the doll’s emotions.

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